We create fun, faith-filled adventures that help young people explore the Bible in meaningful and exciting ways.
Our current project is an exciting platformer that retells the epic story of Moses—from the bulrushes of the Nile to the parting of the Red Sea. Players will journey through key moments of his life, solving puzzles, overcoming challenges, and discovering the power of faith and leadership along the way.
Hi, I’m Nigel — a designer, developer, and educator with a love for animation, games, and storytelling. I teach game design and digital media to young creatives and have over 20 years’ experience building everything from interactive websites to immersive apps.
Right now, I’m focused on creating engaging, faith-based games that bring Bible stories to life for a new generation. Whether I’m in the classroom or coding a new platformer, I’m all about combining creativity with purpose.
My game development work focuses on creativity, purpose, and player engagement. I build using Unity and Blender — often combining narrative design with educational or faith-based themes.
I’ve designed and developed a wide range of websites, from content-rich platforms to lightweight, high-performance microsites. My tools of choice include Umbraco, WordPress, and custom-built CMS solutions.
Beyond games and web, I’ve created software tools and multimedia apps for a range of platforms — from interactive DVD and iPad apps to internal business tools and content streaming services.